Graphics performance - measure it
Recently when I added a new nvidia graphics card to one of my desktops, I was curious to measure and compare the power of this graphics card with whatever it was before.
One way to do this is with benchmark tools which would run a series of "drawing" tests to measure the graphics processing capacity of the hardware. In simple terms, GPUs that can process and render more images/graphics per unit time (frames per second), are more powerful.
Glmark - the benchmark tool
On Linux there are not many tools for benchmarking GPUs, and after spending quite some time on google, I came across this little tool called glmark. It is developed by Linaro.
Glmark runs a series of tests, rendering different kinds of 2D and 3D graphics and animations on the screen and then measures the output performance in terms of FPS (frames per second). It then averages out the fps across all the tests to calculate a score for the gpu.
Not very sure, but the best guess is, that this score is a relative measure of how capable the graphics processing unit of your machine is. Comparing it with the score of other machines should give a rough comparison of the graphics processing power.
I ran glmark2 on multiple machines each with a different GPU configuration to understand what the glmark output indicated. All the machines are desktop pcs, and here is a short description of each
1. M1 - Intel DG35EC motherboard + QuadCore + 8GB + Ubuntu 13.10 => "Intel® Graphics Media Accelerator (Intel® GMA) X3500 onboard graphics subsystem" Little/Limited hardware acceleration 2. M2 - Gigabyte GA-G41MT-ES2L motherboard + QuadCore + 4GB + Ubuntu 13.04 => "Integrated Intel Graphics Media Accelerator X4500" Little/Limited hardware acceleration 3. M3 - Intel DG35EC motherboard + Nvidia GeForce 210 (Nouveau drivers) + QuadCore + 4GB + Linux Mint 17 4. M4 - Intel DG35EC motherboard + Nvidia GeForce 210 (Nvidia proprietory drivers) + QuadCore + 4GB + Linux Mint 17
First thing to do is install glmark. On Ubuntu/Linux Mint it is available in the default repositories.
$ sudo apt-get install glmark2
Testing
To run the tests, all you need to do is to run the glmark2 command without any options. It would render many different kinds of animations one after another inside a window, and print out the fps measurements alongside in the terminal. Make sure to not run any cpu intensive application during this time, else the test results may deviate.
At the end of the tests, glmark would show a score. A higher score would should indicate a more powerful GPU. The end score is not fixed and varies each time you run the test. But it does stay within a close range. So you need to run glmark a few times ( I did 3 times), and take the average score.
In some cases, a particular test run might result into a very high or low test score. I simply discarded those values and rank glmark again.
All tests were done on Samsung LCD monitor with 1360x768@60hz resolution.
Time for scores
Now lets take a look at glmark output and score
M1 - Intel GMA X3500 onboard graphics chipset
This machine has the least amount of graphics power and the glmark tests are not even able to complete because the system crashes somewhere in between. The 3d animations do work, but with jitters.
$ glmark2 ======================================================= glmark2 2012.08 ======================================================= OpenGL Information GL_VENDOR: Intel Open Source Technology Center GL_RENDERER: Mesa DRI Intel(R) 965G GL_VERSION: 2.1 Mesa 9.2.1 ======================================================= [build] use-vbo=false: FPS: 325 FrameTime: 3.077 ms [build] use-vbo=true: FPS: 375 FrameTime: 2.667 ms [texture] texture-filter=nearest: FPS: 371 FrameTime: 2.695 ms [texture] texture-filter=linear: FPS: 365 FrameTime: 2.740 ms [texture] texture-filter=mipmap: FPS: 338 FrameTime: 2.959 ms [shading] shading=gouraud: FPS: 235 FrameTime: 4.255 ms [shading] shading=blinn-phong-inf: FPS: 206 FrameTime: 4.854 ms [shading] shading=phong: FPS: 173 FrameTime: 5.780 ms [bump] bump-render=high-poly: FPS: 112 FrameTime: 8.929 ms [bump] bump-render=normals: FPS: 347 FrameTime: 2.882 ms [bump] bump-render=height: FPS: 320 FrameTime: 3.125 ms [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 134 FrameTime: 7.463 ms [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 60 FrameTime: 16.667 ms [pulsar] light=false:quads=5:texture=false: FPS: 336 FrameTime: 2.976 ms [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 67 FrameTime: 14.925 ms [desktop] effect=shadow:windows=4: FPS: 136 FrameTime: 7.353 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 164 FrameTime: 6.098 ms ======================================================= glmark2 Score: 239 =======================================================
The score is around 240 which is pretty low. On this particular machine Supertuxkart is sluggish and unplayable, whereas 0AD simply turns into a wallpaper :)
Note that the renderer is MESA, which indicates that the 3D acceleration is being software emulated and not available from the hardware. So hardware acceleration is unavailable.
M2 - Intel GMA X4500 onboard graphics chipset
This is the Gigabyte motherboard with integrated Intel GMA graphics unit. This machine has slightly higher graphics power compared to the previous machine.
The hardware details reported by lspci are
$ lspci -vnn | grep VGA -A 12 00:02.0 VGA compatible controller [0300]: Intel Corporation 4 Series Chipset Integrated Graphics Controller [8086:2e32] (rev 03) (prog-if 00 [VGA controller]) Subsystem: Giga-byte Technology Device [1458:d000] Flags: bus master, fast devsel, latency 0, IRQ 43 Memory at fd800000 (64-bit, non-prefetchable) [size=4M] Memory at d0000000 (64-bit, prefetchable) [size=256M] I/O ports at ff00 [size=8] Expansion ROM at <unassigned> [disabled] Capabilities: <access denied> Kernel driver in use: i915 Kernel modules: i915
Glmark is able to complete all tests on this machine and the results are like this ...
$ glmark2 ======================================================= glmark2 2011.09 ======================================================= OpenGL Information GL_VENDOR: Tungsten Graphics, Inc GL_RENDERER: Mesa DRI Intel(R) G41 GEM 20100330 DEVELOPMENT GL_VERSION: 2.1 Mesa 7.10.2 ======================================================= [build] use-vbo=false: FPS: 493 [build] use-vbo=true: FPS: 494 [texture] texture-filter=nearest: FPS: 431 [texture] texture-filter=linear: FPS: 427 [texture] texture-filter=mipmap: FPS: 451 [shading] shading=gouraud: FPS: 495 [shading] shading=blinn-phong-inf: FPS: 312 [shading] shading=phong: FPS: 269 [bump] bump-render=high-poly: FPS: 201 [bump] bump-render=normals: FPS: 392 [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 247 [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 131 [pulsar] light=false:quads=5:texture=false: FPS: 494 [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 126 [conditionals] fragment-steps=0:vertex-steps=0: FPS: 375 [conditionals] fragment-steps=5:vertex-steps=0: FPS: 297 [conditionals] fragment-steps=0:vertex-steps=5: FPS: 375 [function] fragment-complexity=low:fragment-steps=5: FPS: 375 [function] fragment-complexity=medium:fragment-steps=5: FPS: 285 [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 362 [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 362 [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 272 ======================================================= glmark2 Score: 348 =======================================================
The average score for this machine was around 350. This is comparatively better than our previous machine which had an inferior GPU.
This machine can play supertuxkart a little bit. But games like 0AD do not work. But again, direct rendering is done by MESA, so hardware acceleration is absent.
M3 - Nvidia GeForce 210 with nouveau driver
This machine has the same ot an Intel motheboard with external Nvidia GeForce 210 series GPU connected via PCI slot. Its a Zotac brand nvidia chipset and has 1GB dedicated RAM and 520Mhz GPU/Core clock speed
$ lspci -vnn | grep VGA -A 12 01:00.0 VGA compatible controller [0300]: NVIDIA Corporation GT218 [GeForce 210] [10de:0a65] (rev a2) (prog-if 00 [VGA controller]) Subsystem: ZOTAC International (MCO) Ltd. Device [19da:1160] Flags: bus master, fast devsel, latency 0, IRQ 16 Memory at e2000000 (32-bit, non-prefetchable) [size=16M] Memory at d0000000 (64-bit, prefetchable) [size=256M] Memory at e0000000 (64-bit, prefetchable) [size=32M] I/O ports at 2000 [size=128] Expansion ROM at e3080000 [disabled] [size=512K] Capabilities: <access denied> Kernel driver in use: nouveau
First we are going to test it with the default Nouveau drivers and see how it performs. The next test would be done with Nvidia proprietory drivers.
$ glmark2 ======================================================= glmark2 2012.08 ======================================================= OpenGL Information GL_VENDOR: nouveau GL_RENDERER: Gallium 0.4 on NVA8 GL_VERSION: 3.0 Mesa 9.2.1 ======================================================= [build] use-vbo=false: FPS: 420 FrameTime: 2.381 ms [build] use-vbo=true: FPS: 430 FrameTime: 2.326 ms [texture] texture-filter=nearest: FPS: 395 FrameTime: 2.532 ms [texture] texture-filter=linear: FPS: 393 FrameTime: 2.545 ms [texture] texture-filter=mipmap: FPS: 409 FrameTime: 2.445 ms [shading] shading=gouraud: FPS: 351 FrameTime: 2.849 ms [shading] shading=blinn-phong-inf: FPS: 353 FrameTime: 2.833 ms [shading] shading=phong: FPS: 319 FrameTime: 3.135 ms [bump] bump-render=high-poly: FPS: 301 FrameTime: 3.322 ms [bump] bump-render=normals: FPS: 428 FrameTime: 2.336 ms [bump] bump-render=height: FPS: 387 FrameTime: 2.584 ms [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 315 FrameTime: 3.175 ms [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 157 FrameTime: 6.369 ms [pulsar] light=false:quads=5:texture=false: FPS: 348 FrameTime: 2.874 ms [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 414 FrameTime: 2.415 ms [desktop] effect=shadow:windows=4: FPS: 407 FrameTime: 2.457 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 260 FrameTime: 3.846 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 279 FrameTime: 3.584 ms [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 269 FrameTime: 3.717 ms [ideas] speed=duration: FPS: 356 FrameTime: 2.809 ms [jellyfish] <default>: FPS: 227 FrameTime: 4.405 ms [terrain] <default>: FPS: 30 FrameTime: 33.333 ms [conditionals] fragment-steps=0:vertex-steps=0: FPS: 386 FrameTime: 2.591 ms [conditionals] fragment-steps=5:vertex-steps=0: FPS: 290 FrameTime: 3.448 ms [conditionals] fragment-steps=0:vertex-steps=5: FPS: 383 FrameTime: 2.611 ms [function] fragment-complexity=low:fragment-steps=5: FPS: 384 FrameTime: 2.604 ms [function] fragment-complexity=medium:fragment-steps=5: FPS: 312 FrameTime: 3.205 ms [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 383 FrameTime: 2.611 ms [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 384 FrameTime: 2.604 ms [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 318 FrameTime: 3.145 ms ======================================================= glmark2 Score: 336 =======================================================
The average score remains around 335. The score indicates poor graphics performance inspite of having a dedicated Nvidia GPU. Its because of the Nouveau drivers which are inefficient and do not use the full potential of the nvidia cards.
Games like supertuxkart and 0AD worked very well.
Note that the score of this machine is lesser/equal to the previous machine. While testing games it was seen, that this machine had a better graphics performance. This is because this machine has a separate dedicated GPU which works independantly. Whereas in the previous machine the MESA libraries used the main CPU to do graphics work, which resulted in a competitive score, but would fail when real applications would use it.
M4 - Nvidia GeForce 210 with nvidia-331 driver
This is the same machine as above, and uses Nvidia proprietory drivers instead of Nouvea drivers.
The hardware details as reported by lspci are
$ lspci -vnn | grep VGA -A 12 01:00.0 VGA compatible controller [0300]: NVIDIA Corporation GT218 [GeForce 210] [10de:0a65] (rev a2) (prog-if 00 [VGA controller]) Subsystem: ZOTAC International (MCO) Ltd. Device [19da:1160] Flags: bus master, fast devsel, latency 0, IRQ 46 Memory at e2000000 (32-bit, non-prefetchable) [size=16M] Memory at d0000000 (64-bit, prefetchable) [size=256M] Memory at e0000000 (64-bit, prefetchable) [size=32M] I/O ports at 2000 [size=128] [virtual] Expansion ROM at e3080000 [disabled] [size=512K] Capabilities: <access denied> Kernel driver in use: nvidia
Glmark output and score
$ glmark2 ======================================================= glmark2 2012.08 ======================================================= OpenGL Information GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce 210/PCIe/SSE2 GL_VERSION: 3.3.0 NVIDIA 331.20 ======================================================= [build] use-vbo=false: FPS: 671 FrameTime: 1.490 ms [build] use-vbo=true: FPS: 747 FrameTime: 1.339 ms [texture] texture-filter=nearest: FPS: 660 FrameTime: 1.515 ms [texture] texture-filter=linear: FPS: 649 FrameTime: 1.541 ms [texture] texture-filter=mipmap: FPS: 688 FrameTime: 1.453 ms [shading] shading=gouraud: FPS: 635 FrameTime: 1.575 ms [shading] shading=blinn-phong-inf: FPS: 631 FrameTime: 1.585 ms [shading] shading=phong: FPS: 600 FrameTime: 1.667 ms [bump] bump-render=high-poly: FPS: 507 FrameTime: 1.972 ms [bump] bump-render=normals: FPS: 781 FrameTime: 1.280 ms [bump] bump-render=height: FPS: 744 FrameTime: 1.344 ms [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 483 FrameTime: 2.070 ms [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 308 FrameTime: 3.247 ms [pulsar] light=false:quads=5:texture=false: FPS: 579 FrameTime: 1.727 ms [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 231 FrameTime: 4.329 ms [desktop] effect=shadow:windows=4: FPS: 326 FrameTime: 3.067 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 396 FrameTime: 2.525 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 423 FrameTime: 2.364 ms [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 432 FrameTime: 2.315 ms [ideas] speed=duration: FPS: 563 FrameTime: 1.776 ms [jellyfish] <default>: FPS: 360 FrameTime: 2.778 ms [terrain] <default>: FPS: 41 FrameTime: 24.390 ms [conditionals] fragment-steps=0:vertex-steps=0: FPS: 664 FrameTime: 1.506 ms [conditionals] fragment-steps=5:vertex-steps=0: FPS: 556 FrameTime: 1.799 ms [conditionals] fragment-steps=0:vertex-steps=5: FPS: 662 FrameTime: 1.511 ms [function] fragment-complexity=low:fragment-steps=5: FPS: 661 FrameTime: 1.513 ms [function] fragment-complexity=medium:fragment-steps=5: FPS: 517 FrameTime: 1.934 ms [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 654 FrameTime: 1.529 ms [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 662 FrameTime: 1.511 ms [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 603 FrameTime: 1.658 ms ======================================================= glmark2 Score: 547 =======================================================
This time the score is above 500 and this machine has very decent graphics performance for low requirements like playing kid games. Games like Supertuxkart and 0AD work perfectly without any glitches.
The GL rendered is Nvidia driver which means that hardware based 3d acceleration is available and is working fine.
Benchmark your GPU
To benchmark your system's GPU run the glmark command and check the output and score. Performance shall be highest with proprietory drivers instead of the free drivers.
There is no online score table to compare against, but concluding from the above tests, something higher that 500 should be good and indicate usable hardware acceleration provided that GL_RENDERER is a non-MESA driver.
If the GL_RENDERER is MESA, then 3d rendering is being done by software and not hardware, and so 3D applications and games would have very poor performance.
If you add a new graphics card to your linux machine, the first thing to do would be get the best driver for it. Nvidia provides linux drivers for most of its modern graphics cards which work very well with linux.
You can get a list of some of the best performing GPUs for linux at http://www.free3d.org/.
Summary
In the above tests it can be seen, that with rising score, the FPS count in each individual test rises progressively. So high performance GPUs are able to deliver a higher FPS. However this FPS should not be confused with the monitor refresh rate which is 60 and will stay there.
The FPS depicted in the benchmark test is a measure of how many frames was the GPU (or the entire system) was able to process and generate per second.
Note that the glmark score is not a conclusive test of the graphics performance. As seen in the 3rd test, the scores can sometimes be misleading. For example, a machine with high CPU and no hardware acceleration might get the same score as a machine with moderate CPU and low GPU. This happens because the software based rendering via the high CPU equals the processing power of the hardware acceleration of the low GPU working alone. However this is a limitation of the benchmark tool which have to evolve to perform indepth tests and analysis to give a more accurate picture.
So now run glmark on your machine and tell us your score along with GPU brand/model, in the comment box below.
Some more scores
Now here are the scores of some graphic cards, reported by other users.
======================================================= OpenGL Information GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce GTX 460/PCIe/SSE2 GL_VERSION: 4.4.0 NVIDIA 331.38 ======================================================= glmark2 Score: 4707 =======================================================
Intel NUC NUC5i7RYH
Distributor ID: Ubuntu
Description: Ubuntu 16.04 LTS
Release: 16.04
Codename: xenial
=======================================================
glmark2 2014.03+git20150611.fa71af2d
=======================================================
OpenGL Information
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Iris 6100 (Broadwell GT3)
GL_VERSION: 3.0 Mesa 11.2.0
=======================================================
glmark2 Score: 1961
=======================================================
With i5-6600 and integrated card on Skylake:
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glmark2 2014.03
=======================================================
OpenGL Information
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) HD Graphics 530 (Skylake GT2)
GL_VERSION: 3.0 Mesa 11.2.0
=======================================================
glmark2 Score: 1618
=======================================================
=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: Quadro 6000/PCIe/SSE2
GL_VERSION: 4.5.0 NVIDIA 361.28
=======================================================
Windowed mode (default): 6283
Fullscreen mode (glmark2 –fullscreen) 3168
Well didnt expect such a big difference;
From nouveau drivers
=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: nouveau
GL_RENDERER: Gallium 0.4 on NV106
GL_VERSION: 3.0 Mesa 10.5.9
=======================================================
glmark2 Score: 382
=======================================================
to NVidia drivers
=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GT 730/PCIe/SSE2
GL_VERSION: 4.5.0 NVIDIA 352.63
=======================================================
glmark2 Score: 1924
=======================================================
yeah, performance of the graphics card is much superior with the nvidia drivers.
FYI, same PC for both tests, Core2 Quad Q9550, 4GB RAM DDR2 800MHz, Gigabyte G31M-S2L.
ArchLinux
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glmark2 2014.03
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 860M/PCIe/SSE2
GL_VERSION: 4.5.0 NVIDIA 361.28
=======================================================
glmark2 Score: 5504
=======================================================
that’s a very good score and powerful graphics card.
Ubuntu 14.04 – GeForce GT 540M
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GT 540M/PCIe/SSE2
GL_VERSION: 4.5.0 NVIDIA 352.63
=======================================================
glmark2 Score: 1559
=======================================================
Lol I got 470 with the same video card and drivers on mint 17.3 cinnamon, any idea how can I improve the performance of the videocard
Ubuntu 14.04 Nvidia GT 750M, GDDR5 version
=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GT 750M/PCIe/SSE2
GL_VERSION: 4.5.0 NVIDIA 352.63
=======================================================
glmark2 Score: 4085
=======================================================
Same PC: Intel® Core™ i5-2320 CPU @ 3.00GHz × 4, internal graphics, 32 GB RAM.
===================================================
OpenGL Information
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Sandybridge Desktop
GL_VERSION: 3.0 Mesa 10.5.9
===================================================
Your GLMark08 Score is 364 ^_^
===================================================
Lubuntu 15.04 64-bit, ASUS F3Ka laptop,
AMD Turion 64 X2 TL-60, 3 GB RAM, Ati Mobility Radeon HD 2600
=======================================================
glmark2 2014.03
=======================================================
OpenGL Information
GL_VENDOR: X.Org
GL_RENDERER: Gallium 0.4 on AMD RV630
GL_VERSION: 3.0 Mesa 10.5.2
=======================================================
glmark2 Score: 509
=======================================================
Ubuntu 14.04
ATI Radeon HD7870 GHz edition
Intel I3
=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: X.Org
GL_RENDERER: Gallium 0.4 on AMD PITCAIRN
GL_VERSION: 3.0 Mesa 10.3.2
=======================================================
glmark2 Score: 3438
=======================================================
Score after upgrade to ATI driver v15.10 (02/06/2015):
=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: AMD Radeon HD 7800 Series
GL_VERSION: 4.4.13372 Compatibility Profile Context 15.101.1001
=======================================================
=======================================================
glmark2 Score: 4171
=======================================================
=======================================================
glmark2 2014.03
=======================================================
OpenGL Information
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Bay Trail
GL_VERSION: 3.0 Mesa 10.7.0-devel (git-f97166e 2015-06-01 vivid-oibaf-ppa)
=======================================================
glmark2 Score: 440
=======================================================
ubuntu 15.05
=======================================================
glmark2 Score: 59
=======================================================
richr@richr-H97M-D3H:~$ fglrxinfo
display: :0 screen: 0
OpenGL vendor string: Advanced Micro Devices, Inc.
OpenGL renderer string: AMD Radeon HD 7900 Series
OpenGL version string: 4.4.13374 Compatibility Profile Context 15.20.1013
What the F…??
Btw I can start my Kubuntu 15.04 in compatibilty mode after I installed this driver
=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 770/PCIe/SSE2
GL_VERSION: 4.4.0 NVIDIA 331.113
=======================================================
glmark2 Score: 14732
=======================================================
=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 750 Ti/PCIe/SSE2
GL_VERSION: 4.4.0 NVIDIA 334.21
=======================================================
glmark2 Score: 6090
=======================================================
Kubuntu 14.10 AMD A8-7600
=======================================================
glmark2 2014.03
=======================================================
OpenGL Information
GL_VENDOR: X.Org
GL_RENDERER: Gallium 0.4 on AMD KAVERI
GL_VERSION: 3.0 Mesa 10.3.2
=======================================================
glmark2 Score: 966
=======================================================
DELL Inspiron 13 7000
Intel HD Graphics 4400
=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Haswell Mobile x86/MMX/SSE2
GL_VERSION: 3.0 Mesa 10.1.3
=======================================================
glmark2 Score: 1100
=======================================================
=======================================================
glmark2 2014.03
=======================================================
OpenGL Information
GL_VENDOR: X.Org
GL_RENDERER: Gallium 0.4 on AMD KAVERI 7800
GL_VERSION: 3.0 Mesa 10.3.2
=======================================================
glmark2 Score: 1237
=======================================================
…it would probably do better on the AMD proprietary driver, but AMD has broken that for end-users. It’s now way too difficult for end users to install, as there are many dependencies required & compilation is recommended.
:)
=======================================================
glmark2 Score: 2621
=======================================================
GL_VENDOR: X.Org
GL_RENDERER: Gallium 0.4 on AMD OLAND
GL_VERSION: 3.0 Mesa 10.1.0
=======================================================
With XFX Radeon R7 250 Graphics Cards R7250AZNF4, $89. Linux mint mate
(rebecca), using the out of the box driver xserver-xorg-ati ver1:7.3.0-1ubuntu3.1 .
mobo is asus P5G41T-M LX, with Intel(R) Core(TM)2 Quad CPU Q8400 @ 2.66GHz cpu.
=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 760/PCIe/SSE2
GL_VERSION: 4.4.0 NVIDIA 331.113
=======================================================
glmark2 Score: 9401
=======================================================
=======================================================
glmark2 2011.09
=======================================================
OpenGL Information
GL_VENDOR: Tungsten Graphics, Inc
GL_RENDERER: Mesa DRI Intel(R) Ivybridge Mobile
GL_VERSION: 3.0 Mesa 8.0.4
glmark2 Score: 1277
=======================================================
=======================================================
glmark2 2011.09
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GT 635M/PCIe/SSE2
GL_VERSION: 4.2.0 NVIDIA 304.125
glmark2 Score: 300
=======================================================
How is this possible?
I changed the nvidia driver and now a I have 1753 scores on glmark with my GPU
glmark2 2011.09
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: Quadro 600/PCIe/SSE2
GL_VERSION: 4.2.0 NVIDIA 304.88
=======================================================
glmark2 Score: 3202
glmark2 2014.03
OpenGL Information
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Ivybridge Desktop
Score=2892
Platform = I7 3770 Intel HD4000 on a new Kubunu 14.04 Plasma 5
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glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: X.Org
GL_RENDERER: Gallium 0.4 on AMD RV730
GL_VERSION: 3.0 Mesa 10.1.3
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ATI HD4670 512Mb
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glmark2 Score: 1040
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Linuxfromscratch heavily modified; mostly compiled with -O3
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glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 460/PCIe/SSE2
GL_VERSION: 4.4.0 NVIDIA 331.38
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glmark2 Score: 5612
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Kubuntu 14.04
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glmark2 2014.03
=======================================================
OpenGL Information
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Haswell Mobile
GL_VERSION: 3.0 Mesa 10.3.0
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=======================================================
glmark2 Score: 1644
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Mint 17 Nvidia Optimus
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OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 765M/PCIe/SSE2
GL_VERSION: 4.4.0 NVIDIA 331.38
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glmark2 Score: 2458
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Ubuntu 14.04 Radeon HD 7850
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glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: X.Org
GL_RENDERER: Gallium 0.4 on AMD PITCAIRN
GL_VERSION: 3.0 Mesa 10.1.3
=======================================================
glmark2 Score: 2097
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OpenGL Information
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Ivybridge Mobile
GL_VERSION: 3.0 Mesa 10.2.2
Your GLMark08 Score is 369
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glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Ivybridge Mobile
GL_VERSION: 3.0 Mesa 10.1.0
=======================================================
glmark2 Score: 1777
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=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX TITAN Black/PCIe/SSE2
GL_VERSION: 4.4.0 NVIDIA 331.79
=======================================================
[…]
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glmark2 Score: 15943
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=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 9800 GT/PCIe/SSE2
GL_VERSION: 3.3.0 NVIDIA 331.38
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=======================================================
glmark2 Score: 2271
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I’m using 14.04 Ubuntu with Kubuntu installed. Cpu is AMD64 4400+.
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glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: nouveau
GL_RENDERER: Gallium 0.4 on NVA8
GL_VERSION: 3.0 Mesa 10.1.3
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glmark2 Score: 86
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It’s the worst score ever LOL so i’ve gone and swapped the open source driver for one them propriety drivers from Nvidia. And redone the test’s
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glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 210/PCIe/SSE2
GL_VERSION: 3.3.0 NVIDIA 304.117
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glmark2 Score: 521
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=======================================================
glmark2 2014.03
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 560 Ti/PCIe/SSE2
GL_VERSION: 4.4.0 NVIDIA 340.32
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glmark2 Score: 7131
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AMD Athlon x4 750k
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ASUS R7 260X Series
GL_VERSION: 4.3.12798 Compatibility Profile Context 13.35.1005
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glmark2 Score: 3133
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=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 870M/PCIe/SSE2
GL_VERSION: 4.4.0 NVIDIA 331.38
=======================================================
glmark2 Score: 8772
=======================================================
=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: X.Org
GL_RENDERER: Gallium 0.4 on AMD RV670
GL_VERSION: 3.0 Mesa 10.1.3
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glmark2 Score: 2200
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>>>> Still waiting for actual driver for my Ati Radeon HD3870
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OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX TITAN Black/PCIe/SSE2
GL_VERSION: 4.4.0 NVIDIA 340.32
=======================================================
glmark2 Score: 7772
=======================================================
=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: Quadro K4000/PCIe/SSE2
GL_VERSION: 4.4.0 NVIDIA 340.32
=======================================================
glmark2 Score: 5525
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 550 Ti/PCIe/SSE2
GL_VERSION: 4.4.0 NVIDIA 340.24
glmark2 Score: 3527
=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: X.Org
GL_RENDERER: Gallium 0.4 on AMD RV730
GL_VERSION: 3.0 Mesa 10.1.3
=======================================================
=======================================================
glmark2 Score: 891
=======================================================
glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: AMD Radeon HD 7560D
GL_VERSION: 4.4.12874 Compatibility Profile Context 14.10.1006
=======================================================
…..
glmark2 Score: 876
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glmark2 2012.08
=======================================================
OpenGL Information
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Sandybridge Mobile
GL_VERSION: 3.0 Mesa 10.1.3
…
…
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glmark2 Score: 831
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r9 290 – in full screen – 6087
AMD r9 290
5460
Radeon 7850 + FX-6300
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OpenGL Information
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: AMD Radeon HD 7800 Series
GL_VERSION: 4.3.12798 Compatibility Profile Context 13.35.1005
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glmark2 Score: 5103
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Or you could use this and get more meaningful results: http://www.phoronix-test-suite.com/
VGA compatible controller [0300]: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller
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OpenGL Information
GL_VENDOR: Intel Open Source Technology Center
GL_RENDERER: Mesa DRI Intel(R) Sandybridge Mobile
GL_VERSION: 3.0 Mesa 10.0.0
=======================================================
glmark2 Score: 1255
=======================================================
=======================================================
OpenGL Information
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 645/PCIe/SSE2
GL_VERSION: 4.4.0 NVIDIA 331.38
=======================================================
glmark2 Score: 4258
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GL_RENDERER: Mesa DRI
https://en.wikipedia.org/wiki/Mesa_(computer_graphics)#Direct_Rendering_Infrastructure_.28DRI.29
You are using Mesa DRI, which does not mean at all that hardware acceleration is absent.
You are however using the open-source drivers available for your graphic boards, which may have feature/performance differences compared to the vendor-issued drivers.
Glad I read all the posts b/c this is important.
Mesa includes a softpipe, but also is the name of the linux gl library (along with being the tree in which nearly all graphic related tasks in linux occur). Intel’s driver uses the (old) mesa driver interface rather than the newer gallium one (like radeon and nouveau). That’s why the renderer says mesa instead of gallium.