Php and tcp/ip sockets
This is a quick guide to learning socket programming in php. Socket programming php is very similar to C. Most functions are similar in names, parameters and output.
However unlike C, socket programs written in php would run the same way on any os that has php installed. So the code does not need any platform specific changes (mostly).
To summarise the basics, sockets are the fundamental "things" behind any kind of network communications done by your computer.
For example when you type www.google.com in your web browser, it opens a socket and connects to google.com to fetch the page and show it to you. Same with any chat client like gtalk or skype. Any network communication goes through a socket.
Before you begin
This tutorial assumes that you already know php and also how to run php scripts from the command-line/terminal.
Php scripts are normally run from inside the browser by placing them in the apache root directory like /var/www. However these command-line programs can be run from any directory. They can be run from browsers as well.
So lets begin with sockets.
1. Creating a socket
This first thing to do is create a socket. The socket_create
function does this.
Here is a code sample :
$sock = socket_create(AF_INET, SOCK_STREAM, 0);
Function socket_create
creates a socket and returns a socket descriptor which can be used in other network commands.
The above code will create a socket with the following properties ...
Address Family : AF_INET (this is IP version 4)
Type : SOCK_STREAM (this means connection oriented TCP protocol)
Protocol : 0 [ or IPPROTO_IP This is IP protocol]
Error handling
If any of the socket functions fail then the error information can be retrieved using the socket_last_error and socket_strerror functions.
if(!($sock = socket_create(AF_INET, SOCK_STREAM, 0))) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Couldn't create socket: [$errorcode] $errormsg \n"); } echo "Socket created";
Ok , so you have created a socket successfully. But what next ? Next we shall try to connect to some server using this socket. We can connect to www.google.com
Note
Apart from SOCK_STREAM type of sockets there is another type called SOCK_DGRAM which indicates the UDP protocol. This type of socket is non-connection socket. In this tutorial we shall stick to SOCK_STREAM or TCP sockets.
2. Connect to a Server
We connect to a remote server on a certain port number. So we need 2 things , IP address and port number to connect to. So you need to know the IP address of the remote server you are connecting to. Here we used the ip address of google.com as a sample. A little later on we shall see how to find out the ip address of a given domain name.
The last thing needed is the connect
function. It needs a socket and a sockaddr structure to connect to. Here is a code sample.
if(!($sock = socket_create(AF_INET, SOCK_STREAM, 0))) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Couldn't create socket: [$errorcode] $errormsg \n"); } echo "Socket created \n"; if(!socket_connect($sock , '74.125.235.20' , 80)) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Could not connect: [$errorcode] $errormsg \n"); } echo "Connection established \n";
Run the program
$ php /var/www/socket.php Socket created Connection established
It creates a socket and then connects. Try connecting to a port different from port 80 and you should not be able to connect which indicates that the port is not open for connection. This logic can be used to build a port scanner.
OK, so we are now connected. Lets do the next thing , sending some data to the remote server.
Quick Note
The concept of "connections" apply to SOCK_STREAM/TCP type of sockets. Connection means a reliable "stream" of data such that there can be multiple such streams each having communication of its own. Think of this as a pipe which is not interfered by other data.
Other sockets like UDP , ICMP , ARP dont have a concept of "connection". These are non-connection based communication. Which means you keep sending or receiving packets from anybody and everybody.
3. Sending Data
Function send
will simply send data. It needs the socket descriptor , the data to send and its size.
Here is a very simple example of sending some data to google.com ip :
if(!($sock = socket_create(AF_INET, SOCK_STREAM, 0))) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Couldn't create socket: [$errorcode] $errormsg \n"); } echo "Socket created \n"; //Connect socket to remote server if(!socket_connect($sock , '74.125.235.20' , 80)) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Could not connect: [$errorcode] $errormsg \n"); } echo "Connection established \n"; $message = "GET / HTTP/1.1\r\n\r\n"; //Send the message to the server if( ! socket_send ( $sock , $message , strlen($message) , 0)) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Could not send data: [$errorcode] $errormsg \n"); } echo "Message send successfully \n";
In the above example , we first connect to an ip address and then send the string message "GET / HTTP/1.1\r\n\r\n" to it.
The message is actually a http command to fetch the mainpage of a website.
Now that we have send some data , its time to receive a reply from the server. So lets do it.
Note
When sending data to a socket you are basically writing data to that socket. This is similar to writing data to a file. Hence you can also use the write
function to send data to a socket. Later in this tutorial we shall use write function to send data.
4. Receiving Data
Function recv
is used to receive data on a socket. In the following example we shall send the same message as the last example and receive a reply from the server.
<?php if(!($sock = socket_create(AF_INET, SOCK_STREAM, 0))) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Couldn't create socket: [$errorcode] $errormsg \n"); } echo "Socket created \n"; //Connect socket to remote server if(!socket_connect($sock , '74.125.235.20' , 80)) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Could not connect: [$errorcode] $errormsg \n"); } echo "Connection established \n"; $message = "GET / HTTP/1.1\r\n\r\n"; //Send the message to the server if( ! socket_send ( $sock , $message , strlen($message) , 0)) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Could not send data: [$errorcode] $errormsg \n"); } echo "Message send successfully \n"; //Now receive reply from server if(socket_recv ( $sock , $buf , 2045 , MSG_WAITALL ) === FALSE) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Could not receive data: [$errorcode] $errormsg \n"); } //print the received message echo $buf;
Here is the output of the above code :
$ php /var/www/socket.php Socket created Connection established Message send successfully HTTP/1.1 302 Found Location: http://www.google.co.in/ Cache-Control: private Content-Type: text/html; charset=UTF-8 Set-Cookie: expires=; expires=Mon, 01-Jan-1990 00:00:00 GMT; path=/; domain=www.google.com Set-Cookie: path=; expires=Mon, 01-Jan-1990 00:00:00 GMT; path=/; domain=www.google.com Set-Cookie: domain=; expires=Mon, 01-Jan-1990 00:00:00 GMT; path=/; domain=www.google.com Set-Cookie: expires=; expires=Mon, 01-Jan-1990 00:00:00 GMT; path=/; domain=.www.google.com Set-Cookie: path=; expires=Mon, 01-Jan-1990 00:00:00 GMT; path=/; domain=.www.google.com Set-Cookie: domain=; expires=Mon, 01-Jan-1990 00:00:00 GMT; path=/; domain=.www.google.com Set-Cookie: expires=; expires=Mon, 01-Jan-1990 00:00:00 GMT; path=/; domain=google.com Set-Cookie: path=; expires=Mon, 01-Jan-1990 00:00:00 GMT; path=/; domain=google.com Set-Cookie: domain=; expires=Mon, 01-Jan-1990 00:00:00 GMT; path=/; domain=google.com Set-Cookie: expires=; expires=Mon, 01-Jan-1990 00:00:00 GMT; path=/; domain=.google.com Set-Cookie: path=; expires=Mon, 01-Jan-1990 00:00:00 GMT; path=/; domain=.google.com Set-Cookie: domain=; expires=Mon, 01-Jan-1990 00:00:00 GMT; path=/; domain=.google.com Set-Cookie: PREF=ID=3c2e53ffcc387bbb:FF=0:TM=1342766363:LM=1342766364:S=DTuSOuahFqyd6vjp; expires=Sun, 20-Jul-2014 06:39:24 GMT; path=/; domain=.google.com Set-Cookie: NID=62=HZWk5tBSunVEofFri475wbeCNiChGf_bs7Pz_Z32hfm-B-0M4JRhz-pptjtChOk6lVepLBhOtB2pNHCT5DynobfZaGQaPS5Dh9Rq4YAqt40hExsePHEyA0ECMKjq5KeE; expires=Sat, 19-Jan-2013 06:39:24 GMT; path=/; domain=.google.com; HttpOnly P3P: CP="This is not a P3P policy! See http://www.google.com/support/accounts/bin/answer.py?hl=en&answer=151657 for more info." Date: Fri, 20 Jul 2012 06:39:24 GMT Server: gws Content-Length: 221 X-XSS-Protection: 1; mode=block X-Frame-Options: SAMEORIGIN <HTML><HEAD><meta http-equiv="content-type" content="text/html;charset=utf-8"> <TITLE>302 Moved</TITLE></HEAD><BODY> <H1>302 Moved</H1> The document has moved <A HREF="http://www.google.co.in/">here</A>. </BODY>
We can see what reply was send by the server. It looks something like Html, well IT IS html. Google.com replied with the content of the page we requested. Quite simple!
Now that we have received our reply, its time to close the socket.
5. Close socket
Function socket_close
is used to close the socket.
socket_close($sock);
Thats it.
Lets Revise
So in the above example we learned how to :
1. Create a socket
2. Connect to remote server
3. Send some data
4. Receive a reply
Its useful to know that your web browser also does the same thing when you open www.google.com
This kind of socket activity represents a CLIENT. A client is a system that connects to a remote system to fetch data.
The other kind of socket activity is called a SERVER. A server is a system that uses sockets to receive incoming connections and provide them with data. It is just the opposite of Client. So www.google.com is a server and your web browser is a client. Or more technically www.google.com is a HTTP Server and your web browser is an HTTP client.
Now its time to do some server tasks using sockets. But before we move ahead there are a few side topics that should be covered just incase you need them.
Get IP address of a hostname/domain
When connecting to a remote host , it is necessary to have its IP address. Function gethostbyname
is used for this purpose. It takes the domain name as the parameter and returns the ip address.
Quick example
$ip_address = gethostbyname("www.google.com"); // = 173.194.75.104
So the above code can be used to find the ip address of any domain name. Then the ip address can be used to make a connection using a socket.
Server Programming
OK now onto server things. Servers basically do the following :
1. Open a socket
2. Bind to a address(and port).
3. Listen for incoming connections.
4. Accept connections
5. Read/Send
We have already learnt how to open a socket. So the next thing would be to bind it.
1. Bind a socket
Function bind
can be used to bind a socket to a particular address and port. It needs a sockaddr_in structure similar to connect function.
Quick example
if(!($sock = socket_create(AF_INET, SOCK_STREAM, 0))) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Couldn't create socket: [$errorcode] $errormsg \n"); } echo "Socket created \n"; // Bind the source address if( !socket_bind($sock, "127.0.0.1" , 5000) ) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Could not bind socket : [$errorcode] $errormsg \n"); } echo "Socket bind OK \n";
Now that bind is done, its time to make the socket listen to connections. We bind a socket to a particular IP address and a certain port number. By doing this we ensure that all incoming data which is directed towards this port number is received by this application.
This makes it obvious that you cannot have 2 sockets bound to the same port. There are exceptions to this rule but we shall look into that in some other article.
2. Listen for connections
After binding a socket to a port the next thing we need to do is listen for connections. For this we need to put the socket in listening mode. Function socket_listen
is used to put the socket in listening mode. Just add the following line after bind.
//listen socket_listen ($sock , 10)
The second parameter of the function socket_listen is called backlog. It controls the number of incoming connections that are kept "waiting" if the program is already busy. So by specifying 10, it means that if 10 connections are already waiting to be processed, then the 11th connection request shall be rejected. This will be more clear after checking socket_accept.
Now comes the main part of accepting new connections.
3. Accept connection
Function socket_accept
is used for this.
if(!($sock = socket_create(AF_INET, SOCK_STREAM, 0))) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Couldn't create socket: [$errorcode] $errormsg \n"); } echo "Socket created \n"; // Bind the source address if( !socket_bind($sock, "127.0.0.1" , 5000) ) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Could not bind socket : [$errorcode] $errormsg \n"); } echo "Socket bind OK \n"; if(!socket_listen ($sock , 10)) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Could not listen on socket : [$errorcode] $errormsg \n"); } echo "Socket listen OK \n"; echo "Waiting for incoming connections... \n"; //Accept incoming connection - This is a blocking call $client = socket_accept($sock); //display information about the client who is connected if(socket_getpeername($client , $address , $port)) { echo "Client $address : $port is now connected to us."; } socket_close($client); socket_close($sock);
Output
Run the program. It should show
$ php /var/www/server.php Socket created Socket bind OK Socket listen OK Waiting for incoming connections...
So now this program is waiting for incoming connections on port 5000. Dont close this program , keep it running.
Now a client can connect to it on this port. We shall use the telnet client for testing this. Open a terminal and type
$ telnet localhost 5000
It will immediately show the following output:
$ telnet localhost 5000 Trying 127.0.0.1... Connected to localhost. Escape character is '^]'. Connection closed by foreign host.
And the server output will show
Client 127.0.0.1 : 36689 is now connected to us.
So we can see that the client connected to the server. Try the above steps till you get it working perfect.
Note
The socket_getpeername function is used to get details about the client which is connected to the server via a particular socket.
We accepted an incoming connection but closed it immediately. This was not very productive. There are lots of things that can be done after an incoming connection is established. Afterall the connection was established for the purpose of communication. So lets reply to the client.
Sending message back to client
Function socket_write
can be used to write something to the socket of the incoming connection and the client should see it. Here is an example :
if(!($sock = socket_create(AF_INET, SOCK_STREAM, 0))) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Couldn't create socket: [$errorcode] $errormsg \n"); } echo "Socket created \n"; // Bind the source address if( !socket_bind($sock, "127.0.0.1" , 5000) ) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Could not bind socket : [$errorcode] $errormsg \n"); } echo "Socket bind OK \n"; if(!socket_listen ($sock , 10)) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Could not listen on socket : [$errorcode] $errormsg \n"); } echo "Socket listen OK \n"; echo "Waiting for incoming connections... \n"; //Accept incoming connection - This is a blocking call $client = socket_accept($sock); //display information about the client who is connected if(socket_getpeername($client , $address , $port)) { echo "Client $address : $port is now connected to us. \n"; } //read data from the incoming socket $input = socket_read($client, 1024000); $response = "OK .. $input"; // Display output back to client socket_write($client, $response); socket_close($client);
Run the above code in 1 terminal. And connect to this server using telnet from another terminal and you should see this :
$ telnet localhost 5000 Trying 127.0.0.1... Connected to localhost. Escape character is '^]'. happy OK .. happy Connection closed by foreign host.
So the client(telnet) received a reply from server.
We can see that the connection is closed immediately after that simply because the server program ends after accepting and sending reply. A server like www.google.com is always up to accept incoming connections.
It means that a server is supposed to be running all the time. Afterall its a server meant to serve. So we need to keep our server RUNNING non-stop. The simplest way to do this is to put the accept
in a loop so that it can receive incoming connections all the time.
4. Live Server
So a live server will be alive always. Lets code this up
if(!($sock = socket_create(AF_INET, SOCK_STREAM, 0))) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Couldn't create socket: [$errorcode] $errormsg \n"); } echo "Socket created \n"; // Bind the source address if( !socket_bind($sock, "127.0.0.1" , 5000) ) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Could not bind socket : [$errorcode] $errormsg \n"); } echo "Socket bind OK \n"; if(!socket_listen ($sock , 10)) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Could not listen on socket : [$errorcode] $errormsg \n"); } echo "Socket listen OK \n"; echo "Waiting for incoming connections... \n"; //start loop to listen for incoming connections while (true) { //Accept incoming connection - This is a blocking call $client = socket_accept($sock); //display information about the client who is connected if(socket_getpeername($client , $address , $port)) { echo "Client $address : $port is now connected to us. \n"; } //read data from the incoming socket $input = socket_read($client, 1024000); $response = "OK .. $input"; // Display output back to client socket_write($client, $response); }
We havent done a lot there. Just put the socket_accept in a loop.
Now run the server program in 1 terminal , and open 3 other terminals.
From each of the 3 terminal do a telnet to the server port.
Each of the telnet terminal would show :
$ telnet localhost 5000 Trying 127.0.0.1... Connected to localhost. Escape character is '^]'. happy OK .. happy Connection closed by foreign host.
And the server terminal would show
$ php /var/www/server.php Socket created Socket bind OK Socket listen OK Waiting for incoming connections... Client 127.0.0.1 : 37119 is now connected to us. Client 127.0.0.1 : 37122 is now connected to us. Client 127.0.0.1 : 37123 is now connected to us.
So now the server is running nonstop and the telnet terminals are also connected nonstop. Now close the server program. All telnet terminals would show "Connection closed by foreign host."
Good so far. But still there is not effective communication between the server and the client. The server program accepts connections in a loop and just send them a reply, after that it does nothing with them. Also it is not able to handle more than 1 connection at a time. So now its time to handle the connections , and handle multiple connections together.
5. Handling Connections
To handle every connection we need a separate handling code to run along with the main server accepting connections. One way to achieve this is using threads. The main server program accepts a connection and creates a new thread to handle communication for the connection, and then the server goes back to accept more connections.
However php does not support threading directly.
Another method is to use the select function. The select function basically 'polls' or observers a set of sockets for certain events like if its readable, or writable or had a problem or not etc.
So the select function can be used to monitor multiple clients and check which client has send a message.
Quick Example:
error_reporting(~E_NOTICE); set_time_limit (0); $address = "0.0.0.0"; $port = 5000; $max_clients = 10; if(!($sock = socket_create(AF_INET, SOCK_STREAM, 0))) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Couldn't create socket: [$errorcode] $errormsg \n"); } echo "Socket created \n"; // Bind the source address if( !socket_bind($sock, $address , 5000) ) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Could not bind socket : [$errorcode] $errormsg \n"); } echo "Socket bind OK \n"; if(!socket_listen ($sock , 10)) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Could not listen on socket : [$errorcode] $errormsg \n"); } echo "Socket listen OK \n"; echo "Waiting for incoming connections... \n"; //array of client sockets $client_socks = array(); //array of sockets to read $read = array(); //start loop to listen for incoming connections and process existing connections while (true) { //prepare array of readable client sockets $read = array(); //first socket is the master socket $read[0] = $sock; //now add the existing client sockets for ($i = 0; $i < $max_clients; $i++) { if($client_socks[$i] != null) { $read[$i+1] = $client_socks[$i]; } } //now call select - blocking call if(socket_select($read , $write , $except , null) === false) { $errorcode = socket_last_error(); $errormsg = socket_strerror($errorcode); die("Could not listen on socket : [$errorcode] $errormsg \n"); } //if ready contains the master socket, then a new connection has come in if (in_array($sock, $read)) { for ($i = 0; $i < $max_clients; $i++) { if ($client_socks[$i] == null) { $client_socks[$i] = socket_accept($sock); //display information about the client who is connected if(socket_getpeername($client_socks[$i], $address, $port)) { echo "Client $address : $port is now connected to us. \n"; } //Send Welcome message to client $message = "Welcome to php socket server version 1.0 \n"; $message .= "Enter a message and press enter, and i shall reply back \n"; socket_write($client_socks[$i] , $message); break; } } } //check each client if they send any data for ($i = 0; $i < $max_clients; $i++) { if (in_array($client_socks[$i] , $read)) { $input = socket_read($client_socks[$i] , 1024); if ($input == null) { //zero length string meaning disconnected, remove and close the socket unset($client_socks[$i]); socket_close($client_socks[$i]); } $n = trim($input); $output = "OK ... $input"; echo "Sending output to client \n"; //send response to client socket_write($client_socks[$i] , $output); } } }
Run the above server and open 3 terminals like before. Now the server will create a thread for each client connecting to it.
The telnet terminals would show :
$ telnet localhost 5000 Trying 127.0.0.1... Connected to 127.0.0.1. Escape character is '^]'. Welcome to php socket server version 1.0 Enter a message and press enter, and i shall reply back hello OK ... hello how are you OK ... how are you
The server terminal might look like this
$ php /var/www/server.php Socket created Socket bind OK Socket listen OK Waiting for incoming connections... Client 127.0.0.1 : 36259 is now connected to us. Sending output to client Sending output to client Client 127.0.0.1 : 36274 is now connected to us. Sending output to client Sending output to client Client 127.0.0.1 : 36276 is now connected to us. Sending output to client Sending output to client
The above connection handler takes some input from the client and replies back with the same. Simple! Here is how the telnet output might look
So now we have a server thats communicative. Thats useful now.
Conclusion
By now you must have learned the basics of socket programming in php. You can try out some experiments like writing a chat client or something similar.
If you think that the tutorial needs some addons or improvements or any of the code snippets above dont work then feel free to make a comment below so that it gets fixed.
Great Tutorial, just one change, You unset the socket and then use it in the next line, needs to be other way round and then return i believe.
if ($input == null)
{
//zero length string meaning disconnected, remove and close the socket
unset($client_socks[$i]);
socket_close($client_socks[$i]);
}
Hey thanks for the great tutorial I have implemented it’s and working as accepted (good), so can you just give me a hint or suggestion, how to estalished connection between client to client for example like chat ?
Hi,
My previous Project is developed with jsxmlsocket(https://www.developerfusion.com/project/18979/jsxmlsocket). It is working with flash. Js xml socket connected with ip and port then The response like this {“ClientID”:”202.75.xx.xxx:xxxxx”,”ServerDist”:”1″} By using this client id i am sending vehicle device id, So i am getting all the vehicle information continously.
But now i am working in PHP Sockets i am getting Client id and ServerDist, After sednig ClientID with device id($message = ‘{\”ClientID\”:\”‘ . $ClientID . ‘\”,\”TrackSystemNos\”:\”1399288XXXX\”}’;) i am not getting correct client information again i am getting ClientID and ServerDist So can you please help me how to get the device data
I need response like this:
{
“SimID”:”139928XXXXX”,
“SignalType”:”Locate”,
“DateTime”:”2019-10-24 13:31:40″,
“Longitude1″:”0.00000”,
“Latitude1″:”0.00000”,
“Longitude”:”0.00000″,
“Latitude”:”0.00000″,
“Velocity”:”0″,
“Angle”:”0″,
“LocateStatus”:”NoLocate”,
“StatusA”:”OFF”,
“StatusB”:”OFF”,
“StatusC”:”OFF”,
“StatusD”:”OFF”,
“TurnStatus”:”0″,
“AccStatus”:”OFF”,
“Temperature”:”0″,
“Temperature2″:””,
“Temperature3″:””,
“Temperature4″:””,
“Oil”:”0″,
“Oil2″:”0”,
“LevelNum”:”12.13″,
“OilIn”:”0″,
“OilOut”:”0″,
“Miles”:”7611669″,
“ParkingSpan”:”1.11:54:59″,
“TodayMile”:”61321″
}
Thank you for this great tutorial.
I have a small issue after running the code.
When I open the telnet client and try to enter only one litter it response instantly even before I click enter
it responses after pressing any key not only enter
I thought the problem was in the code but I pasted your code in my project and tried it but the same problem.
I hope you help me.
note: I was running the script from the browser not the terminal.
Warning: socket_bind(): unable to bind address [99]: Cannot assign requested address in /storage/ssd3/427/7074427/public_html/app03/Chat.php on line 17
CAN’T BIND SOCKET!
Hii Sir, how can I start a socket server on a host server.I am using shared server
Dear you have write the Client side socket script on the start. As we know that the PHP is the server scripting language so how after loading on to the client server it will run to connect to the server script on the server side.
Regards
Hi. Please is it possible to get data from a socket connected to another client without connecting to it ?
very -2 good
What about using SSL in sockets?
how can you write a socket to accept your own crafted command?
In one of previous example u send data and receive, With the similar code i am sending data twice but only first time it is getting sent. please check-http://stackoverflow.com/questions/41891550/tcp-server-not-accepting-second-socket-send
thank you for this tutorial. its very easy to understand. i will try to create a simple chat using this concept . :)
Hi Silver Moon ,
You wrote it in very proper way, I got all the concepts you delivered here.
Keep up the good work.
Thank you
Very nice tutorial
Fatal error: Uncaught Error: Call to undefined function socket_create() in E:\Web\Xampp\htdocs\index.php:2 Stack trace: #0 {main} thrown in E:\Web\Xampp\htdocs\index.php on line 2
Obviously, sockets don’t exist anymore xD
Don’t mind my comment I sent earlier , forgot to enable sockets in php …..
Sir,
I have some questions regarding GPS device connection. I want to know how to receive data from gps device to my local host server like wamp.
Plz help me i need it urgently.
I will be thankful to you.